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触控板

类: TouchBar

为原生macOS应用创建TouchBar布局

Process: Main

new TouchBar(options)

使用指定项的创建新的 touch bar。 使用 BrowserWindow.setTouchBarTouchBar 添加到新窗口。

注意: TouchBar API目前为实验性质,可能会更改或删除。

提示: 如果您没有带 Touch Bar 的 MacBook,您 可以使用 Touch Bar 模拟器 来测试 。

静态属性

TouchBarButton

A typeof TouchBarButton reference to the TouchBarButton class.

TouchBarColorPicker

A typeof TouchBarColorPicker reference to the TouchBarColorPicker class.

TouchBarGroup

A typeof TouchBarGroup reference to the TouchBarGroup class.

TouchBarLabel

A typeof TouchBarLabel reference to the TouchBarLabel class.

TouchBarPopover

A typeof TouchBarPopover reference to the TouchBarPopover class.

TouchBarScrubber

A typeof TouchBarScrubber reference to the TouchBarScrubber class.

TouchBarSegmentedControl

A typeof TouchBarSegmentedControl reference to the TouchBarSegmentedControl class.

TouchBarSlider

A typeof TouchBarSlider reference to the TouchBarSlider class.

TouchBarSpacer

A typeof TouchBarSpacer reference to the TouchBarSpacer class.

TouchBarOtherItemsProxy

A typeof TouchBarOtherItemsProxy reference to the TouchBarOtherItemsProxy class.

实例属性

TouchBar的实例中有以下属性可用:

touchBar.escapeItem

TouchBarItem设置的内容将替换掉Touch bar中的“esc”按钮 将该项设为null以使用默认的"esc"按钮 修改这个值将立即更新Touch bar中的返回按钮

示例

下面是一个带有一个按钮和若干文本的简易Touch bar老虎机游戏示例

const { app, BrowserWindow, TouchBar } = require('electron')

const { TouchBarLabel, TouchBarButton, TouchBarSpacer } = TouchBar

let spinning = false

// Reel labels
const reel1 = new TouchBarLabel({ label: '' })
const reel2 = new TouchBarLabel({ label: '' })
const reel3 = new TouchBarLabel({ label: '' })

// Spin result label
const result = new TouchBarLabel({ label: '' })

// Spin button
const spin = new TouchBarButton({
label: '🎰 Spin',
backgroundColor: '#7851A9',
click: () => {
// Ignore clicks if already spinning
if (spinning) {
return
}

spinning = true
result.label = ''

let timeout = 10
const spinLength = 4 * 1000 // 4 seconds
const startTime = Date.now()

const spinReels = () => {
updateReels()

if ((Date.now() - startTime) >= spinLength) {
finishSpin()
} else {
// Slow down a bit on each spin
timeout *= 1.1
setTimeout(spinReels, timeout)
}
}

spinReels()
}
})

const getRandomValue = () => {
const values = ['🍒', '💎', '7️⃣', '🍊', '🔔', '⭐', '🍇', '🍀']
return values[Math.floor(Math.random() * values.length)]
}

const updateReels = () => {
reel1.label = getRandomValue()
reel2.label = getRandomValue()
reel3.label = getRandomValue()
}

const finishSpin = () => {
const uniqueValues = new Set([reel1.label, reel2.label, reel3.label]).size
if (uniqueValues === 1) {
// All 3 values are the same
result.label = '💰 Jackpot!'
result.textColor = '#FDFF00'
} else if (uniqueValues === 2) {
// 2个值相同
result.label = '😍 Winner!'
result.textColor = '#FDFF00'
} else {
// 没有值相同
result.label = '🙁 Spin Again'
result.textColor = null
}
spinning = false
}

const touchBar = new TouchBar({
items: [
spin,
new TouchBarSpacer({ size: 'large' }),
reel1,
new TouchBarSpacer({ size: 'small' }),
reel2,
new TouchBarSpacer({ size: 'small' }),
reel3,
new TouchBarSpacer({ size: 'large' }),
result
]
})

let window

app.whenReady().then(() => {
window = new BrowserWindow({
frame: false,
titleBarStyle: 'hiddenInset',
width: 200,
height: 200,
backgroundColor: '#000'
})
window.loadURL('about:blank')
window.setTouchBar(touchBar)
})

运行以上示例

要运行上面的示例,您需要 (假设您已经在将要运行该示例的目录中打开了一个终端):

  1. 将上述文件保存到您的电脑上,并命名为 touchbar.js
  2. 通过 npm install electron 来安装 Electron
  3. 在 Electron 中运行示例:./node_modules/.bin/electron touchbar.js

接下来这个应用会在你的Touch bar (或者Touch bar模拟器) 上运行,你将能看到一个Electron窗口