通知
创建OS(操作系统)桌面通知
Process: Main
[!NOTE] If you want to show notifications from a renderer process you should use the web Notifications API
[!NOTE] On MacOS, notifications use the UNNotification API as their underlying framework. This API requires an application to be code-signed in order for notifications to appear. Unsigned binaries will emit a
failedevent when notifications are called.
类: Notification
创建OS(操作系统)桌面通知
Process: Main
Notification 是一个 EventEmitter。
通过 options 来设置的一个新的原生 Notification。
[!WARNING] Electron's built-in classes cannot be subclassed in user code. For more information, see the FAQ.
静态方法
Notification 类有以下静态方法:
Notification.isSupported()
返回 boolean - 当前系统是否支持桌面通知
Notification.handleActivation(callback) Windows
callbackFunctiondetailsActivationArguments - Details about the notification activation.
Registers a callback to handle all notification activations. The callback is invoked whenever a notification is clicked, replied to, or has an action button pressed - regardless of whether the original Notification object is still in memory.
This method handles timing automatically:
- If an activation already occurred before calling this method, the callback is invoked immediately with those details.
- For all subsequent activations, the callback is invoked when they occur.
The callback remains registered until replaced by another call to handleActivation.
This provides a centralized way to handle notification interactions that works in all scenarios:
- Cold start (app launched from notification click)
- Notifications persisted in AC that have no in-memory representation after app re-start
- Notification object was garbage collected
- Notification object is still in memory (callback is invoked in addition to instance events)
const { Notification, app } = require('electron')
app.whenReady().then(() => {
// Register handler for all notification activations
Notification.handleActivation((details) => {
console.log('Notification activated:', details.type)
if (details.type === 'reply') {
console.log('User reply:', details.reply)
} else if (details.type === 'action') {
console.log('Action index:', details.actionIndex)
}
})
})
Notification.getHistory() macOS
Returns Promise<Notification[]> - Resolves with an array of Notification objects representing all delivered notifications still present in Notification Center.
Each returned Notification is a live object connected to the corresponding delivered notification. Interaction events (click, reply, action, close) will fire on these objects when the user interacts with the notification in Notification Center. This is useful after an app restart to re-attach event handlers to notifications from a previous session.
The returned notifications have their id, groupId, title, subtitle, and body properties populated from information available in the Notification Center. Other properties (e.g., actions, silent, icon) are not available from delivered notifications and will have default values.
[!NOTE] Like all macOS notification APIs, this method requires the application to be code-signed. In unsigned development builds, notifications are not delivered to Notification Center and this method will resolve with an empty array.
[!NOTE] Unlike notifications created with
new Notification(), notifications returned bygetHistory()will remain visible in Notification Center when the object is garbage collected. Callingshow()on a restored notification will remove the original from Notification Center and post a new one with the same properties.
const { Notification, app } = require('electron')
app.whenReady().then(async () => {
// Restore notifications from a previous session
const notifications = await Notification.getHistory()
for (const n of notifications) {
console.log(`Found delivered notification: ${n.id} - ${n.title}`)
n.on('click', () => {
console.log(`User clicked: ${n.id}`)
})
n.on('reply', (event) => {
console.log(`User replied to ${n.id}: ${event.reply}`)
})
}
// Keep references so events continue to fire
})
Notification.remove(id) macOS
id(string | string[]) - The notification identifier(s) to remove. These correspond to theidvalues set in theNotificationconstructor.
Removes one or more delivered notifications from Notification Center by their identifier(s).
const { Notification } = require('electron')
// Remove a single notification
Notification.remove('my-notification-id')
// Remove multiple notifications
Notification.remove(['msg-1', 'msg-2', 'msg-3'])
Notification.removeAll() macOS
Removes all of the app's delivered notifications from Notification Center.
const { Notification } = require('electron')
Notification.removeAll()
Notification.removeGroup(groupId) macOS
groupIdstring - The group identifier of the notifications to remove. This corresponds to thegroupIdvalue set in theNotificationconstructor.
Removes all delivered notifications with the given groupId from Notification Center.
const { Notification } = require('electron')
// Remove all notifications in the 'chat-thread-1' group
Notification.removeGroup('chat-thread-1')
new Notification([options])
[!NOTE] On Windows,
urgencytype 'critical' sorts the notification higher in Action Center (above default priority notifications), but does not prevent auto-dismissal. To prevent auto-dismissal, you should also settimeoutTypeto 'never'.
实例事件
用 new Notification 创建的对象触发以下事件:
Some events are only available on specific operating systems and are labeled as such.
事件: 'show'
返回:
eventEvent
Emitted when the notification is shown to the user. 请注意,由于通知可以通过调用show()方法进行多次显示,此事件也可能被多次触发。
const { Notification, app } = require('electron')
app.whenReady().then(() => {
const n = new Notification({
title: 'Title!',
subtitle: 'Subtitle!',
body: 'Body!'
})
n.on('show', () => console.log('Notification shown!'))
n.show()
})
事件: 'click'
返回:
eventEvent
在用户单击通知时触发。
const { Notification, app } = require('electron')
app.whenReady().then(() => {
const n = new Notification({
title: 'Title!',
subtitle: 'Subtitle!',
body: 'Body!'
})
n.on('click', () => console.log('Notification clicked!'))
n.show()
})
事件: 'close'
返回:
detailsEvent<>reasonWindows string (optional) - The reason the notification was closed. This can be 'userCanceled', 'applicationHidden', or 'timedOut'.
当用户手动关闭通知时触发
当通知关闭后,这个事件不能保证在所有情况下都会触发。
在Windows上,close事件可被以下三种情况触发:调用notification.close()取消通知,通知被用户关闭,或系统展示通知超时。 如果通知已被归纳入操作中心并因此触发过一次close事件,则调用notification.close()会将其从操作中心移除,且不会再次触发close事件。
const { Notification, app } = require('electron')
app.whenReady().then(() => {
const n = new Notification({
title: 'Title!',
subtitle: 'Subtitle!',
body: 'Body!'
})
n.on('close', () => console.log('Notification closed!'))
n.show()
})
Event: 'reply' macOS Windows
返回:
detailsEvent<>replystring-用户在内联答复字段中输入的字符串.
replystring Deprecated
当用户单击 hasReply: true 的通知上的 "Reply" 按钮时触发。
const { Notification, app } = require('electron')
app.whenReady().then(() => {
const n = new Notification({
title: 'Send a Message',
body: 'Body Text',
hasReply: true,
replyPlaceholder: 'Message text...'
})
n.on('reply', (e, reply) => console.log(`User replied: ${reply}`))
n.on('click', () => console.log('Notification clicked'))
n.show()
})
Event: 'action' macOS Windows
返回:
detailsEvent<>actionIndexnumber - 已激活的操作的索引.selectionIndexnumber Windows - The index of the selected item, if one was chosen. -1 if none was chosen.
actionIndexnumber DeprecatedselectionIndexnumber Windows Deprecated
const { Notification, app } = require('electron')
app.whenReady().then(() => {
const items = ['One', 'Two', 'Three']
const n = new Notification({
title: 'Choose an Action!',
actions: [
{ type: 'button', text: 'Action 1' },
{ type: 'button', text: 'Action 2' },
{ type: 'selection', text: 'Apply', items }
]
})
n.on('click', () => console.log('Notification clicked'))
n.on('action', (e) => {
console.log(`User triggered action at index: ${e.actionIndex}`)
if (e.selectionIndex > -1) {
console.log(`User chose selection item '${items[e.selectionIndex]}'`)
}
})
n.show()
})
Event: 'failed' macOS Windows
返回:
eventEventerrorstring - 执行show()方法时遇到的错误
在创建和显示本地通知时发生错误时触发异常。
const { Notification, app } = require('electron')
app.whenReady().then(() => {
const n = new Notification({
title: 'Bad Action'
})
n.on('failed', (e, err) => {
console.log('Notification failed: ', err)
})
n.show()
})
实例方法
Objects created with the new Notification() constructor have the following instance methods:
notification.show()
立即向用户展示通知。 不像 Web Notification API, 实例化一个 new Notification() 并不会立即向用户展示它。 相反,您需要调用此方法让操作系统显示通知。
如果以前已显示通知, 则此方法将忽略以前显示的通知,并创建具有相同属性的新通知
On macOS, calling show() on a notification returned by Notification.getHistory() will remove the original notification from Notification Center and post a new one with the same properties.
const { Notification, app } = require('electron')
app.whenReady().then(() => {
const n = new Notification({
title: 'Title!',
subtitle: 'Subtitle!',
body: 'Body!'
})
n.show()
})
notification.close()
忽略这条通知
On Windows, calling notification.close() while the notification is visible on screen will dismiss the notification and remove it from the Action Center. If notification.close() is called after the notification is no longer visible on screen, calling notification.close() will try remove it from the Action Center.
const { Notification, app } = require('electron')
app.whenReady().then(() => {
const n = new Notification({
title: 'Title!',
subtitle: 'Subtitle!',
body: 'Body!'
})
n.show()
setTimeout(() => n.close(), 5000)
})
实例属性
notification.id macOS Windows Readonly
A string property representing the unique identifier of the notification. This is set at construction time — either from the id option or as a generated UUID if none was provided.
notification.groupId macOS Windows Readonly
A string property representing the group identifier of the notification. Notifications with the same groupId will be visually grouped together in Notification Center (macOS) or Action Center (Windows).
notification.groupTitle Windows Readonly
A string property representing the title of the notification group header.
notification.title
string 属性,用于确定通知的标题。
notification.subtitle
string 属性,用于确定通知的子标题。
notification.body
string 属性,用于确定通知的内容。
notification.replyPlaceholder
string 属性,用于确定通知的回复提示信息。
notification.sound
string 属性,用于确定通知的声音。
notification.closeButtonText
string 属性,用于确定通知关闭按钮文本。
notification.silent
boolean 属性代表通知是否静音。
notification.hasReply
boolean 属性表示通知是否有回复操作。
notification.urgency Linux
string 属性,用于确定通知的紧急级别 可以是 'normal', 'critical', 或者 'low'
Default is 'low' - see NotifyUrgency for more information.
notification.timeoutType Linux Windows
string 属性代表通知的超时持续时间。 可以是 'default' 或 'never'.
如果 timeoutType 设置为 'never',则通知永远不会过期。 它将一直开放直到调用API或用户关闭为止。
notification.actions
A NotificationAction[] property representing the actions of the notification.
notification.toastXml Windows
string 通过windows的 toastXML 自定义通知
播放声音
在 macOS 上, 您可以指定在显示通知时要播放的声音的名称。 除了自定义声音文件之外, 还可以使用任何默认声音 (系统首选项 > 声音)。 请确保声音文件是在应用程序包(例如, YourApp.app/Contents/Resources) 内存在副本, 或者是下列位置之一:
~/Library/Sounds/Library/Sounds/Network/Library/Sounds/System/Library/Sounds
See the NSSound docs for more information.