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Prise en charge de la Touch Bar

· 3 min read

La version bêta d'Electron 1.6.3 contient la prise en charge initiale de la Touch Bar de macOS.


The new Touch Bar API allows you to add buttons, labels, popovers, color pickers, sliders, and spacers. These elements can be dynamically updated and also emit events when they are interacted with.

This is the first release of this API so it will be evolving over the next few Electron releases. Please check out the release notes for further updates and open issues for any problems or missing functionality.

You can install this version via npm install electron@beta and learn more about it in the TouchBar and BrowserWindow Electron docs.

Big thanks to @MarshallOfSound for contributing this to Electron. 🎉

Touch Bar Example

Touch Bar Gif

Below is an example of creating a simple slot machine game in the touch bar. It demonstrates how to create a touch bar, style the items, associate it with a window, handle button click events, and update the labels dynamically.

const {app, BrowserWindow, TouchBar} = require('electron')

const {TouchBarButton, TouchBarLabel, TouchBarSpacer} = TouchBar

let spinning = false

// Reel labels
const reel1 = new TouchBarLabel()
const reel2 = new TouchBarLabel()
const reel3 = new TouchBarLabel()

// Spin result = new TouchBarel()

// Spin button
const spin = new TouchBarButton({
label: '🎰 Spin',
couleur de fond : '#7851A9',
click: () => {
// Ignorer les clics si déjà en tournant
if (spinning) {
return
}

spinning = true
résultat. abel = ''

let timeout = 10
const spinLength = 4 * 1000 // 4 secondes
const startTime = Date. ow()

const spinReels = () => {
updateReels()

if (Date. ow() - startTime) >= spinLength) {
finishSpin()
} else {
// Ralentit un peu à chaque spin
timeout *= 1. setTimeout(spinReels, timeout)
}
}

spinReels()
}
})

const getRandomValue = () => {
valeurs const = ['🍒', '💎', '7️⃣', '🍊', '🔔', '⭐', '🍇', '🍀']
valeurs de retour[Math. loor(Math.random() * values.length)]
}

const updateReels = () => {
reel1. abel = getRandomValue()
reel2.label = getRandomValue()
reel3. abel = getRandomValue()
}

const finishSpin = () => {
const uniqueValues = new Set([reel1. label, reel2.label, reel3.label]). ize
if (uniqueValues === 1) {
// Toutes les 3 valeurs sont le même
résultat. abel = '💰 Jackpot!'
result.textColor = '#FDFF00'
} else if (uniqueValues === 2) {
// 2 values are the same
result.label = '😍 Winner!'
extColor = null
}
spinning = false
}

const touchBar = new TouchBar([
spin,
nouvelles TouchBarSpacer({size: 'large'}),
reel1,
nouvelles TouchBarSpacer({size: 'small'}),
reel2,
nouveaux TouchBarSpacer({size: 'small'}),
reel3,
nouveaux TouchBarSpacer({size: 'large'}),
résultat
])

let window

app. nce('ready', () => {
window = new BrowserWindow({
frame: false,
titleBarStyle: 'hidden-inset',
largeur: 200,
hauteur: 200,
backgroundColor: '#000'
})
fenêtre. oadURL('about:blank')
window.setTouchBar(touchBar)
})