textureId string - The unique identifier of the imported shared texture.
getVideoFrame Function<VideoFrame> - Create a VideoFrame that uses the imported shared texture in the current process. You can call VideoFrame.close() once you've finished using the object. The underlying resources will wait for GPU finish internally.
release Function - Release this object's reference of the imported shared texture. The underlying resource will be alive until every reference is released.
subtleSharedTextureImportedSubtle - Provides subtle APIs to interact with the imported shared texture for advanced users.