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InputEvent Objekt

  • type string - Kann undefined, mouseDown, mouseUp, mouseMove, mouseEnter, mouseLeave, contextMenu, mouseWheel, rawKeyDown, keyDown, keyUp, char, gestureScrollBegin, gestureScrollEnd, gestureScrollUpdate, gestureFlingStart, gestureFlingCancel, gesturePinchBegin, gesturePinchEnd, gesturePinchUpdate, gestureTapDown, gestureShowPress, gestureTap, gestureTapCancel, gestureShortPress, gestureLongPress, gestureLongTap, gestureTwoFingerTap, gestureTapUnconfirmed, gestureDoubleTap, touchStart, touchMove, touchEnd, touchCancel, touchScrollStarted, pointerDown, pointerUp, pointerMove, pointerRawUpdate, pointerCancel oder pointerCausedUaAction sein.
  • modifiers string[] (optional) - Ein Array an Modifikatoren des Ereignisses, können sein shift, control, ctrl, alt, meta, command, cmd, isKeypad, isAutoRepeat, leftButtonDown, middleButtonDown, rightButtonDown, capsLock, numLock, left, right.